Modify custom character rig The following instructions cover the process to import, assign joints, and pose a custom character using a non-standard Roblox rig. When importing a rig as a Custom Humanoid, Studio attempts to automatically configure the model's HumanoidRigDescription.
By mastering these techniques and understanding the nuances of character anatomy and posing, you can create stunning static poses in Roblox Studio without relying on complex animation workflows.
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Adjust the Pose: In the Pose Editor window, you’ll see a 3D model of your character with a grid of bones. To adjust the pose, click and drag on the bones to manipulate your character’s limbs, torso, and head.
The following instructions cover the process to import, assign joints, and pose a custom character using a non-standard Roblox rig. When importing a rig as a Custom Humanoid, Studio attempts to automatically configure the model's Class.HumanoidRigDescription. Use the joint assignment and t-pose tools to fine-tune or adjust the automated changes. You can follow along this process with your own ...
This detailed guide covers how to access the Avatar Editor, choose different animations or emotes, and customize your character's standing pose, idle animation, and more....more
This sample demonstrates quickly the Keyframe.AddPose, Keyframe.RemovePose and Pose.AddSubPose and Pose.RemoveSubPose functions. Note these are functionally equivalent to parenting and un-parenting the poses.
Types of Avatar PosesRoblox offers a variety of ways to change your avatar's pose, ranging from simple adjustments to more complex animations. Here are some common types: